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- /* Compile me to get full executable. */
-
- #include <stdio.h>
- #include "NodeGUI.h"
-
- /* Cut the core out of this function and edit it suitably. */
-
- void ProcessWindowNodeWnd( LONG Class, UWORD Code, APTR IAddress )
- {
- struct Gadget *gad;
- switch ( Class )
- {
- case IDCMP_GADGETUP :
- /* Gadget message, gadget = gad. */
- gad = (struct Gadget *)IAddress;
- switch ( gad->GadgetID )
- {
- case NodeWnd_InitModem :
- /* Button pressed , Text of gadget : Init Modem */
- break;
- case NodeWnd_ChatNow :
- /* Button pressed , Text of gadget : Chat */
- break;
- case NodeWnd_Settings :
- /* Button pressed , Text of gadget : Settings */
- break;
- case NodeWnd_Information :
- /* Button pressed , Text of gadget : Info */
- break;
- case NodeWnd_Screen :
- /* Button pressed , Text of gadget : Watch */
- break;
- case NodeWnd_ChatFlag :
- /* Cycle changed , Text of gadget : */
- break;
- case NodeWnd_OffHook :
- /* Cycle changed , Text of gadget : */
- break;
- case NodeWnd_Reserve :
- /* Cycle changed , Text of gadget : */
- break;
- }
- break;
- case IDCMP_CLOSEWINDOW :
- /* CloseWindow Now */
- break;
- case IDCMP_REFRESHWINDOW :
- GT_BeginRefresh( NodeWnd);
- /* Refresh window. */
- RendWindowNodeWnd( NodeWnd, NodeWndVisualInfo );
- GT_EndRefresh( NodeWnd, TRUE);
- GT_RefreshWindow( NodeWnd, NULL);
- RefreshGList( NodeWndGList, NodeWnd, NULL, ~0);
- break;
- case IDCMP_VANILLAKEY :
- /* Processed key press */
- /* gadgets need processing perhaps. */
- break;
- }
- }
-
- /* Cut the core out of this function and edit it suitably. */
-
- void ProcessWindowInfoWin( LONG Class, UWORD Code, APTR IAddress )
- {
- struct Gadget *gad;
- switch ( Class )
- {
- case IDCMP_GADGETUP :
- /* Gadget message, gadget = gad. */
- gad = (struct Gadget *)IAddress;
- switch ( gad->GadgetID )
- {
- case InfoWin_LV1_Cycle1 :
- /* Cycle changed , Text of gadget : */
- break;
- case InfoWin_LV1 :
- /* ListView pressed, Text of gadget : */
- break;
- }
- break;
- case IDCMP_CLOSEWINDOW :
- /* CloseWindow Now */
- break;
- case IDCMP_REFRESHWINDOW :
- GT_BeginRefresh( InfoWin);
- /* Refresh window. */
- RendWindowInfoWin( InfoWin, InfoWinVisualInfo );
- GT_EndRefresh( InfoWin, TRUE);
- GT_RefreshWindow( InfoWin, NULL);
- RefreshGList( InfoWinGList, InfoWin, NULL, ~0);
- break;
- }
- }
-
- /* Cut the core out of this function and edit it suitably. */
-
- void ProcessWindowSettingsWin( LONG Class, UWORD Code, APTR IAddress )
- {
- struct Gadget *gad;
- switch ( Class )
- {
- case IDCMP_GADGETUP :
- /* Gadget message, gadget = gad. */
- gad = (struct Gadget *)IAddress;
- switch ( gad->GadgetID )
- {
- case SettingsWin_ScreenMode :
- /* Button pressed , Text of gadget : Pick Mode */
- break;
- case SettingsWin_WinOrScreen :
- /* Cycle changed , Text of gadget : */
- break;
- case SettingsWin_ModemDebug :
- /* CheckBox changed, Text of gadget : Modem Debug */
- break;
- case SettingsWin_ModemLog :
- /* CheckBox changed, Text of gadget : Modem Log */
- break;
- case SettingsWin_AllowLogins :
- /* CheckBox changed, Text of gadget : Allow Logins */
- break;
- case SettingsWin_SaveWin :
- /* Button pressed , Text of gadget : Save Windows */
- break;
- case SettingsWin_DeviceConfig :
- /* Button pressed , Text of gadget : Device Config */
- break;
- case SettingsWin_NodeConfig :
- /* Button pressed , Text of gadget : Node Config */
- break;
- case SettingsWin_CallersLog :
- /* Button pressed , Text of gadget : Callers Log */
- break;
- }
- break;
- case IDCMP_CLOSEWINDOW :
- /* CloseWindow Now */
- break;
- case IDCMP_REFRESHWINDOW :
- GT_BeginRefresh( SettingsWin);
- /* Refresh window. */
- RendWindowSettingsWin( SettingsWin, SettingsWinVisualInfo );
- GT_EndRefresh( SettingsWin, TRUE);
- GT_RefreshWindow( SettingsWin, NULL);
- RefreshGList( SettingsWinGList, SettingsWin, NULL, ~0);
- break;
- }
- }
-
-
- int main(void)
- {
- int done=0;
- ULONG class;
- UWORD code;
- struct Gadget *pgsel;
- struct IntuiMessage *imsg;
- if (OpenLibs()==0)
- {
- OpenDiskFonts();
- if (OpenNodeWndWindow()==0)
- {
- while(done==0)
- {
- Wait(1L << NodeWnd->UserPort->mp_SigBit);
- imsg=GT_GetIMsg(NodeWnd->UserPort);
- while (imsg != NULL )
- {
- class=imsg->Class;
- code=imsg->Code;
- pgsel=(struct Gadget *)imsg->IAddress; /* Only reference if it is a gadget message */
- GT_ReplyIMsg(imsg);
- ProcessWindowNodeWnd(class, code, pgsel);
- /* The next line is just so you can quit, remove when proper method implemented. */
- if (class==IDCMP_CLOSEWINDOW)
- done=1;
- imsg=GT_GetIMsg(NodeWnd->UserPort);
- }
- }
-
- CloseNodeWndWindow();
- }
- else
- printf("Cannot open window.\n");
- CloseLibs();
- }
- else
- printf("Cannot open libraries.\n");
- }
-